Protecting Spirit Loagaeth
LIGHT 7

Protecting Spirit Loagaeth

  • ATK:
  • 2400

  • DEF:
  • 2100

  • View:
  • 4511




If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 2, 2026
57± 6/ 100
Power Score
Intrinsic 59
Deck 59

Protecting Spirit Loagaeth — Power Evaluation

Final Score: 57 ± 6 · Confidence: Medium

  • Intrinsic: 59 · Deck: 59 · Meta: provisional
  • Primary role: Extender · Secondary: Removal

Why it scores here

Protecting Spirit Loagaeth earns its score as a reliable free-extension piece in Fairy-type strategies: the once-per-turn self-Special Summon from hand fires automatically whenever any Fairy effect activates, placing a Level-7 LIGHT Fairy body at zero card cost that can enable Rank-7 Xyz or Link plays. Its banish removal targets any face-up opponent card—monster, spell, or trap—which is genuine hard removal at near-zero hand cost. It does not score in the upper range because it is strictly locked out of non-Fairy decks, no combo evidence exists to corroborate actual conversion patterns, and a Level-7 requires existing board presence to convert its body into a meaningful play. High ATK and DEF did not factor into the score.

Axis scores

Axis Score Evidence
Accessibility 62 Self-Special Summons from hand whenever any Fairy effect activates—extremely common in Agent, Solfachord, Melodious, and Herald decks—and 307 sampled decks confirm it is consistently included as a live extender, though it is entirely dead outside Fairy-type strategies. (observed)
Combo & Conversion 50 A free Level-7 LIGHT Fairy alongside an existing board opens Rank-7 Xyz plays (Masterflare Hyperion appears in 43.6% of partner decks) or Link extensions, but zero combo appearances preclude any verified conversion data. (inferred)
Resource Economy 58 The self-Summon costs zero cards; the banish effect removes an opponent's face-up card while only repositioning one of your own monsters to Defense Position, netting roughly even to slightly positive card advantage. (inferred)
Effect & Interaction 52 Banishing any face-up opponent card is hard, recovery-resistant removal, but the effect requires targeting an Attack Position monster you control, making it interruptible via opponent protection effects or your own empty board. (inferred)
Material Utility 58 Level 7, LIGHT, Fairy is a functional Rank-7 Xyz material and supports LIGHT-attribute synergies; the body remains useful even when its own effects are negated, as confirmed by co-presence with Bystial/Dogmatika partners across 11 and 6 decks respectively. (observed)
Resilience & Flexibility 48 Can re-enter from hand across multiple turns as long as Fairy effects keep activating, but becomes completely inert once all Fairy bodies are cleared or their effects negated, creating a strong dependency on the surrounding board state. (inferred)
Deck-Building Efficiency 65 Runs at 1 copy in 237 of 307 decks (avg 1.29 copies), belongs to no archetype requiring dedicated search infrastructure, imposes no naming lock, and is legal at 3 in all its formats—a clean 1-of slot cost inside any Fairy strategy. (observed)

Calculation

Weight profile: 0.7 Extender + 0.3 Utility. Intrinsic ≈ 59, Deck ≈ 59, Meta = provisional. Modifiers: Fairy-trigger condition (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free Special Summon from hand in any Fairy deck at zero card cost whenever a Fairy effect activates
  • Banish removal hits any face-up card (monster, spell, or trap), which is hard removal and difficult for the opponent to recover from
  • Level 7 LIGHT Fairy is functional Rank-7 Xyz material and supports LIGHT-attribute synergies across multiple archetypes
  • Sustained multi-year presence in 307 decks across 65 archetypes confirms broad Fairy compatibility
  • Destruction trigger provides incidental battle protection to another monster when this card is removed from the field

Weaknesses

  • Completely non-functional in non-Fairy decks; requires an active Fairy effect on field to enter from hand
  • Level 7 cannot be Normal Summoned without a Tribute, making it a hard brick in hand if the self-Summon condition is unavailable
  • Banish effect shifts the targeted monster to Defense Position, reducing offensive output for that turn
  • Zero combo appearances in the evidence base prevent any verified analysis of actual board conversion
  • Both active effects are once-per-turn, limiting burst value in extended Fairy effect chains

Counters / choke points

  • Negating or chaining through the triggering Fairy monster's effect prevents the self-Summon entirely
  • Ash Blossom & Joyous Spring (co-run in 53.4% of partner decks) or Infinite Impermanence can negate the banish removal effect
  • Anti-targeting protection on the opponent's key card blocks the banish removal before it resolves

Best use

Free extender that places a Level-7 LIGHT Fairy body and provides banish spot removal in Fairy-type strategies. Decks: The Agent, Solfachord, Melodious, Herald, Darklord. Suggested copies: 2.

Evidence & gaps

  • Verified: Self-Special Summon from hand once per turn when a Fairy monster you control activates an effect, except during the Damage Step — card text; Banish one face-up opponent card by targeting it alongside one Attack Position monster you control, then change that monster to Defense Position — card text; Destruction trigger: if destroyed by battle or card effect while on field, protect one targeted monster on field from battle destruction this turn — card text; Both active effects carry an explicit once-per-turn restriction by name — card text; Played in 307 decks, primarily Agent and Fairy archetypes, averaging 1.29 copies over 237 (x1), 52 (x2), and 18 (x3) distributions — deck sample; 65 distinct archetypes across the sample confirm broad Fairy-deck compatibility — deck sample
  • Observed: Deck recency spans 2022-05-17 to 2026-09-11, confirming sustained multi-year play across multiple formats — deck sample; 237 of 307 decks run exactly 1 copy, indicating a utility extender slot rather than a core searcher — deck sample; Top partners align with Agent/Fairy core: Protector of The Agents - Moon (55%), Celestial Knightlord Parshath (53.7%), Majesty Hyperion (52.4%), Masterflare Hyperion (43.6%) — deck sample
  • Inferred: Level-7 LIGHT Fairy body enables Rank-7 Xyz plays (Masterflare Hyperion is a confirmed partner) in Agent-style Fairy boards — text plus partner evidence; Banish effect provides hard spot removal at near-zero cost relative to hand traps, though targeting and position-change requirements reduce flexibility — text analysis; In-hand bricking is a meaningful risk in game states where Fairy bodies have been cleared or their effects negated before this card can self-Summon — text analysis
  • Data gaps: No combos supplied — combo conversion scoring is entirely text-based inference No banlist token — assumed unlimited (3 copies legal) across all formats No StatisticsCard usage statistics — archetype inclusion percentages derived from the 307-deck sample only Guide evidence is a single Vietnamese Darklord guide with a minimal snippet; no detailed guide analysis of the card's actual role is available











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